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The Cost of the Operating System This will be a much shorter section than the others just showing how much of each console’s resources are allocated to run the operating system. Starting off with the Xbox 360 here is what we are looking at. The 360 operating system is constantly running in the background and I’d go into what it offers, but everyone most likely knows by now so I’ll go straight to the resource allocations. Everything comes at a cost and here are the costs for the 360. Microsoft still has room left from what they’ve already reserved for future updates. Transitioning to the PS3’s Operating system here is what the resource allocation looks like. Sony of course has decided to match Microsoft by using a constantly running in the background Operating system and here is what it includes. Again I will not be going into what it offers as most already know by now. The costs for the PS3’s operating system are as follows Now the thing that probably jumps at people the most is the fact that the 360 uses much less resources to run its operating system. How could this be? No answers were provided on exactly why (Nondisclosure Agreements Suck), and while I may have a couple of technical reasons for why that may explain it, I don’t truly know so I wont attempt to. I assume maybe it has something to do with Microsoft’s experience with Operating Systems. Or it could be the ps3’s browser nobody really knows and the people that do know wont talk. |

















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